ESportsArena Design System

ESportsArena is an aggressive, angular, competition-fueled design system built for eSports tournament platforms and competitive gaming applications. A stark palette of red, black, and electric blue divides the visual landscape into team-coded zones and high-contrast action areas. Compact spacing and bold display typography deliver information at the speed competitive gamers demand.
Color Palette
Typography
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Every letter tells a story worth reading, and every typeface gives that story a new voice waiting to be heard.
Spacing
Base: 4pxESportsArena is an aggressive, angular, competition-fueled design system built for eSports tournament platforms and competitive gaming applications. A stark palette of red, black, and electric blue divides the visual landscape into team-coded zones and high-contrast action areas. Compact spacing and bold display typography deliver information at the speed competitive gamers demand.
Components
Buttons
Cards
Card Title
Sample body text for the card component.
Card Title
Sample body text for the card component.
Inputs
Chips
Elevation & Depth
Do's & Don'ts
Do
Don't
Use with MCP
Don't have the MCP? Install it here